v2.0.0
Latest
The 360° Defense Update
Production
New360° Central Base Defense is now the main way to play: slimes attack from every side, your base has a 2-hit shield, and the background changes every 5 waves
NewSlimeSmash speaks 5 languages: English, Español, Français, Deutsch and Português (Brasil), with a new pixel font that draws accented letters
NewBrand-new animated main menu, a loading screen with live status, fresh Adventure backgrounds and a redesigned level-select screen
NewRebuilt tutorial for a smoother first few minutes
NewSurf Mode redesigned: slimes move like a real wave and speed up as time runs out
NewBeam effect: a line is drawn from your pet to every slime its ability affects
NewVibration (haptic) feedback, with a Vibration toggle in Settings
NewDaily Missions redesigned, with a 2x Coins rewarded-ad button and a +500 coin chest for completing all missions
NewRemove Ads is now one tap away from the main menu. Ads appear only at natural breaks in Adventure, Casual and Defense
NewDaily Reward button moved to the main menu
NewPlayer ID shown in Settings, a cleaner Google Play sign-in panel and a progress bar on the Casual Mode lock screen
NewPlayer names can now include accented letters (José, François, Müller)
NewFirebase App Check with Play Integrity for stronger protection of progress and leaderboards
ChangeSlimes now enter from the far right and travel left with a wave motion, random speed (±20%) and rotation. Good slimes that escape reset your combo and cost 1.5 s
ChangePets in Casual and Defense are no longer limited by max uses per game. Cooldowns scale instead
ChangeWave and Defense records and the Defense checkpoint now sync with your cloud save
ChangeFrame rate defaults to 60 fps for better battery life. A High-FPS option is available in Settings
ChangeConsent now also controls Firebase Analytics and Crashlytics, and Privacy options are available in Settings
ChangeRemoved: the Companion system and pet upgrades. Pets stay
ChangeRemoved: the Devourer, the stars system, the border system and the main-menu splash text
ChangeRemoved: in-game music and the Music toggle. SlimeSmash is now sound effects only
ChangeRemoved: the daily missions streak (the daily reward streak stays) and slimes that only did something trivial or negative
BalanceSlimes no longer decay in Defense Mode
BalanceMission rewards rebalanced with more depth
FixZap and Bones pets now work correctly, pet abilities count kills toward wave completion, and the Shield ability now protects the base
FixVacuum no longer softlocks Defense waves
FixMirror Pop could be cancelled by an old timer, Swap used twice could convert slimes permanently, and Money slimes no longer pay double
FixThe tutorial can no longer freeze, and the Level 1 welcome panel no longer reappears when replaying
FixDefense records: NEW RECORD! and the record bonus were paid on almost every run. Records now only ever go up
FixThe game now pauses automatically when you switch apps or get a call
FixThe Mission 2x Coins rewarded ad never loaded. Fixed
FixIf remote config could not be fetched, the game could serve test ads. It now falls back to production ads
FixDaily missions now refresh if the app stayed open past UTC midnight, and the reset countdown is correct in every time zone
FixThe daily reward no longer locks for days if the phone clock was changed forward and back
FixYour best offline leaderboard score is kept (a worse run no longer replaces it)
FixThe update popup opens the Play Store reliably, the review prompt no longer stops after one failed request, and the Store Skins tab no longer does nothing when tapped
FixSound OFF now silences pop sounds, which used to ignore the setting
FixSmoother on low-end phones: no disk write on every slime kill and a pooled pop sound
FixSaved slimes no longer stay red, ghost slimes no longer jump back to full opacity, VFX appear in the right place, and Split, Explosion and Chain Reaction no longer error
FixExisting 1.x saves and Waves/Defense records are migrated automatically
FixSwitching your Google Play Games profile no longer creates duplicate identities or reuses another profile's data
FixSigning in with Google after launching offline now works
FixA failed cloud download is no longer treated as no cloud save, and nothing is uploaded over your cloud save until it has been read successfully
FixSave validation reworked: more robust signatures, and unverifiable saves are kept for recovery instead of deleted
FixDelete account now removes the cloud save and account first. If that fails or you are offline, nothing is lost and you can retry
PolishImproved HUD, and toast notifications that stay out of the way of gameplay
PolishA "Coming Soon!" message on the Skins tab
PolishSmoother first-time experience: a short wait on first open and no slimes spawning during the tutorial
PolishMore colorful Defense backgrounds and a new level-select design