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Guard

Shield that blocks time loss, heart loss and base hits for 5 seconds.

Guard’s ability raises a protective shield for 5 seconds.

How it works

  • While active, penalties are blocked: the 3 seconds a Poison Slime takes, the 3 seconds a Surf miss costs, lost hearts in Casual Mode, and hits to your base in Defense Mode.
  • It does not stop the half-score effect of a Trap Slime.
  • Cooldown 10 seconds, three uses per Adventure level.

When to use it

  • On Surf levels, where escaping slimes cost 3 seconds each.
  • In Defense Mode, as a wave arrives at the base.
  • To tap Poison Slimes deliberately when they sit inside a good cluster.

Tips

  • Guard is a Common pet but one of the strongest for survival in endless modes.

In Casual and Defense Mode

Endless modes have no use limit. Instead the cooldown is lengthened: base cooldown + 18 ÷ max uses (whole number). For this pet that is 16 seconds between uses. See Pets in endless modes.