Guard
Shield that blocks time loss, heart loss and base hits for 5 seconds.
Guard’s ability raises a protective shield for 5 seconds.
How it works
- While active, penalties are blocked: the 3 seconds a Poison Slime takes, the 3 seconds a Surf miss costs, lost hearts in Casual Mode, and hits to your base in Defense Mode.
- It does not stop the half-score effect of a Trap Slime.
- Cooldown 10 seconds, three uses per Adventure level.
When to use it
- On Surf levels, where escaping slimes cost 3 seconds each.
- In Defense Mode, as a wave arrives at the base.
- To tap Poison Slimes deliberately when they sit inside a good cluster.
Tips
- Guard is a Common pet but one of the strongest for survival in endless modes.
In Casual and Defense Mode
Endless modes have no use limit. Instead the cooldown is lengthened: base cooldown + 18 ÷ max uses (whole number). For this pet that is 16 seconds between uses. See Pets in endless modes.