Trap Slime
A bad slime. Costs 1 point and halves your score gains for 2 seconds.
The Trap Slime looks harmless but punishes the tap. Popping it takes 1 point and cuts the score you earn by half for 2 seconds.
How it works
- Appears in Adventure Mode from level 18.
- If you leave it alone it expires after 4 seconds with no penalty.
- The halving only affects points you gain during the 2 seconds. It does not remove points you already have.
- A Guard shield stops time and heart penalties but does not stop the Trap score effect.
- Purify converts Trap Slimes into Normal Slimes worth 2 points.
Tips
- Never tap a Trap Slime in the middle of a Mega Combo window.
- Trap Slimes in an explosion’s radius are popped too, so mind the placement.