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Trap Slime

A bad slime. Costs 1 point and halves your score gains for 2 seconds.

The Trap Slime looks harmless but punishes the tap. Popping it takes 1 point and cuts the score you earn by half for 2 seconds.

How it works

  • Appears in Adventure Mode from level 18.
  • If you leave it alone it expires after 4 seconds with no penalty.
  • The halving only affects points you gain during the 2 seconds. It does not remove points you already have.
  • A Guard shield stops time and heart penalties but does not stop the Trap score effect.
  • Purify converts Trap Slimes into Normal Slimes worth 2 points.

Tips

  • Never tap a Trap Slime in the middle of a Mega Combo window.
  • Trap Slimes in an explosion’s radius are popped too, so mind the placement.