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Slimes

Every slime type, how it behaves, and what has changed.

Slime types overview All 15 slime types at a glance, with where they appear and what they do. Normal Slime The basic green slime. One tap, one point in Adventure Mode. Shield Slime A tough slime that needs two taps. Worth 2 points. Explosion Slime Worth 3 points and pops every slime within its blast radius. Mirror Slime Flips the play area left to right for 5 seconds in Casual Mode. Poison Slime A bad slime. Popping it costs you 3 seconds. Split Slime Bursts into four tiny Normal slimes when popped. Money Slime Pop it for 5 bonus coins added to your level reward. Trap Slime A bad slime. Costs 1 point and halves your score gains for 2 seconds. Mega Combo Slime Doubles every point you earn for 3 seconds. Chain-Reaction Slime Links every good slime on screen. Pop one linked slime to detonate them all. Extra Time Slime Adds 2 seconds back to the level timer. Ghost Slime Fades in and out. Can only be popped while visible. Heart Slime Restores one of your lost hearts in Casual Mode. Slow-Mo Slime Pauses the wave for 2 seconds in Casual Mode. Blind Slime Briefly darkens the screen to hide other slimes in Casual Mode. Freeze Slime Retired Retired in v1.2.0 to make way for the Chain-Reaction Slime. Devourer Retired An enemy slime formerly found in Adventure Mode. Removed in 2.0.