Slimes
Every slime type, how it behaves, and what has changed.
Slime types overview
All 15 slime types at a glance, with where they appear and what they do.
Normal Slime
The basic green slime. One tap, one point in Adventure Mode.
Shield Slime
A tough slime that needs two taps. Worth 2 points.
Explosion Slime
Worth 3 points and pops every slime within its blast radius.
Mirror Slime
Flips the play area left to right for 5 seconds in Casual Mode.
Poison Slime
A bad slime. Popping it costs you 3 seconds.
Split Slime
Bursts into four tiny Normal slimes when popped.
Money Slime
Pop it for 5 bonus coins added to your level reward.
Trap Slime
A bad slime. Costs 1 point and halves your score gains for 2 seconds.
Mega Combo Slime
Doubles every point you earn for 3 seconds.
Chain-Reaction Slime
Links every good slime on screen. Pop one linked slime to detonate them all.
Extra Time Slime
Adds 2 seconds back to the level timer.
Ghost Slime
Fades in and out. Can only be popped while visible.
Heart Slime
Restores one of your lost hearts in Casual Mode.
Slow-Mo Slime
Pauses the wave for 2 seconds in Casual Mode.
Blind Slime
Briefly darkens the screen to hide other slimes in Casual Mode.
Freeze Slime
Retired
Retired in v1.2.0 to make way for the Chain-Reaction Slime.
Devourer
Retired
An enemy slime formerly found in Adventure Mode. Removed in 2.0.