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Normal Slime

The basic green slime. One tap, one point in Adventure Mode.

The Normal Slime is the baseline every other slime is measured against. It pops with a single tap and never hurts you.

How it works

  • Adventure Mode: each Normal Slime is worth 1 point. It stays on screen for 5 seconds, then disappears. If you miss it, you only lose the chance to score; nothing else happens.
  • Casual Mode: it is the most common slime (50% of spawns). Points are not used in Casual Mode. If one expires before you pop it, you lose a heart.
  • Defense Mode: it is 40% of spawns. It marches toward your base. If it arrives it breaks your base shield.
  • Surf levels: it slides in from the right. If it leaves the left side of the screen you lose 3 seconds and your combo breaks.

Where else you will see it

Normal Slimes also appear as other slimes’ by-products. A Split Slime bursts into four tiny Normal Slimes, and Purify turns bad slimes into Normal Slimes. A popped Shield Slime turns into a Normal-style slime that is worth 2 points.

Spawn odds by mode

Mode Chance per spawn
Adventure level 1 100%
Adventure levels 2 to 50 100% down to about 53% (see All levels)
Casual 50%
Defense 40%

Tips

  • Never ignore Normal Slimes in favour of a flashy one. Most of your score comes from them.
  • Tap the slime nearest the end of its 5-second life first.