Defense strategy
Survive more waves in Defense Mode with positioning and pet timing.
Your base survives one hit, then it is destroyed. Slimes march from all directions at a constant speed, so waves are about volume, not speed.
Key facts
- Slimes never expire. Every slime must be popped.
- Wave 5, 10, 15 and so on are Surge waves with 1.5× slimes at double spawn speed.
- You save a checkpoint every 5 waves.
See the Defense wave table.
Strategy
- Pop from the outside in. Slimes far from the base are free to ignore for a moment, but never let one get close.
- Save Explosive and Chain-Reaction slimes for bunching. Slimes converge toward the middle, so detonate when they are 2 or 3 deep.
- Shield slimes first. They need two taps.
- Ghost slimes only take hits when visible. Do not waste taps.
- Prepare for Surge waves. Use Frost, Guard or Vortex when the label turns red.
After a hit
You have 1.5 seconds of invulnerability. Use it to clear the closest slimes.
Checkpoints
Beat wave 5 and your next run starts at wave 6. You can stack that progress safely. See Defense Mode.